![]() ![]() That small addition is part of this DRM PR along with various other fixes. With that infrastructure is in place, it then marks the HTC Vive as the initially supported VR headset on Linux and based upon its EDID data for detection to treat it as it should be for a "non-desktop display." The changes also will not enable FBCON for non-desktop displays. Please ensure that your device is properly connected to your PC and VR Mode is togged to On. HTC VIVE Pro 2 Headset: Sharp precise immersive PC VR like nothing else (99HASW003-00). Roblox supports Oculus Rift and HTC Vive on Windows PCs. This latest VR advancement with Linux 4.15 is adding a new connector property to the DRM infrastructure for "non-desktop displays" or basically outputs that shouldn't be included as a normal desktop environment. Buy HTC VIVE PRO VR Headset online and benefit from Top Prices. (And among other benefits, also the AMDGPU priority scheduling landed too for 4.15 as another benefit for VR Linux gaming when using AMD graphics.) But now with a new set of changes for Linux 4.15, the kernel will know it's a "non-desktop" display.īesides the DRM leasing support that has already landed during the Linux 4.15 merge window with the main DRM pull request, David Airlie has sent in another pull today for further benefiting SteamVR with Linux 4.15. (Windows only for now) This will allow you to perform actions based on where your VR. Currently if plugging in the HTC Vive for a virtual reality experience on Linux, the head-mounted display (HMD) is treated just as a conventional display. In Streamlabs Desktop, click on Start Virtual Webcam.
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